Thursday, December 15, 2011

Travelling through hyperspace

Sometimes, when real life is like a big Australian wave of problems (no, not one to ride happily even if you're a professional surfer), reserving even a small amount of time for your passions seems just impossible. The big wave sweeps you away.
Though, SOTE is still being developed, and the pace is faster than before.
Sometimes all I can do is to jump through hyperspace towards what I like the most, whatever the cost is, enjoying the travel.

This is a snapshot of the new hyperspace effect I've recently coded in Multimedia Fusion. It's one of the few things I'm totally happy with, given my usual ferocious self-criticism.



2 comments:

  1. This looks so good. It's great to have this new blog format so we can keep track of the updates. I'm loving what I see. Merry Christmas! :-)

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  2. Somebody at the OriginalTrilogy.com forums linked me to your site here after I praised SotE in a thread about the EU. I just wanted to quickly note that I think your work is very impressive and I look forward to the finished project.

    As somebody who's done many (smaller) fan projects of various sci-fi franchises, I totally empathize with the ebbs and flows of enthusiasm, and also the technical challenges involved. So I just wanted to give my little bit of praise and let you know you've got one player/reader when you're done.

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